Table of Contents

Interface EventActivityBinder<TInstance>

Namespace
Automatonymous.Binders
Assembly
Automatonymous.dll
public interface EventActivityBinder<TInstance> : EventActivities<TInstance> where TInstance : class

Type Parameters

TInstance
Inherited Members
Extension Methods

Properties

Event

Event Event { get; }

Property Value

Event

StateMachine

StateMachine<TInstance> StateMachine { get; }

Property Value

StateMachine<TInstance>

Methods

Add(Activity<TInstance>)

EventActivityBinder<TInstance> Add(Activity<TInstance> activity)

Parameters

activity Activity<TInstance>

Returns

EventActivityBinder<TInstance>

Catch<T>(Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>>)

Catch the exception of type T, and execute the compensation chain

EventActivityBinder<TInstance> Catch<T>(Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>> activityCallback) where T : Exception

Parameters

activityCallback Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>>

Returns

EventActivityBinder<TInstance>

Type Parameters

T

If(StateMachineCondition<TInstance>, Func<EventActivityBinder<TInstance>, EventActivityBinder<TInstance>>)

Create a conditional branch of activities for processing

EventActivityBinder<TInstance> If(StateMachineCondition<TInstance> condition, Func<EventActivityBinder<TInstance>, EventActivityBinder<TInstance>> activityCallback)

Parameters

condition StateMachineCondition<TInstance>
activityCallback Func<EventActivityBinder<TInstance>, EventActivityBinder<TInstance>>

Returns

EventActivityBinder<TInstance>