Interface ExceptionActivityBinder<TInstance, TException>
- Namespace
- Automatonymous.Binders
- Assembly
- Automatonymous.dll
public interface ExceptionActivityBinder<TInstance, TException> : EventActivities<TInstance> where TInstance : class where TException : Exception
Type Parameters
TInstance
TException
- Inherited Members
- Extension Methods
Properties
Event
Event Event { get; }
Property Value
StateMachine
StateMachine<TInstance> StateMachine { get; }
Property Value
- StateMachine<TInstance>
Methods
Add(Activity<TInstance>)
ExceptionActivityBinder<TInstance, TException> Add(Activity<TInstance> activity)
Parameters
activity
Activity<TInstance>
Returns
- ExceptionActivityBinder<TInstance, TException>
Catch<T>(Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>>)
Catch an exception and execute the compensating activities
ExceptionActivityBinder<TInstance, TException> Catch<T>(Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>> activityCallback) where T : Exception
Parameters
activityCallback
Func<ExceptionActivityBinder<TInstance, T>, ExceptionActivityBinder<TInstance, T>>
Returns
- ExceptionActivityBinder<TInstance, TException>
Type Parameters
T
If(StateMachineCondition<TInstance>, Func<ExceptionActivityBinder<TInstance, TException>, ExceptionActivityBinder<TInstance, TException>>)
Create a conditional branch of activities for processing
ExceptionActivityBinder<TInstance, TException> If(StateMachineCondition<TInstance> condition, Func<ExceptionActivityBinder<TInstance, TException>, ExceptionActivityBinder<TInstance, TException>> activityCallback)
Parameters
condition
StateMachineCondition<TInstance>activityCallback
Func<ExceptionActivityBinder<TInstance, TException>, ExceptionActivityBinder<TInstance, TException>>
Returns
- ExceptionActivityBinder<TInstance, TException>