Class MonotoneChain
- Namespace
- NetTopologySuite.Index.Chain
- Assembly
- NetTopologySuite.dll
MonotoneChains are a way of partitioning the segments of a linestring to allow for fast searching of intersections.
public class MonotoneChain
- Inheritance
-
MonotoneChain
- Inherited Members
Remarks
They have the following properties:
- the segments within a monotone chain never intersect each other
- the envelope of any contiguous subset of the segments in a monotone chain is equal to the envelope of the endpoints of the subset.
Property 1 means that there is no need to test pairs of segments from within the same monotone chain for intersection.
Property 2 allows an efficient binary search to be used to find the intersection points of two monotone chains. For many types of real-world data, these properties eliminate a large number of segment comparisons, producing substantial speed gains.
One of the goals of this implementation of MonotoneChains is to be as space and time efficient as possible. One design choice that aids this is that a MonotoneChain is based on a subarray of a list of points. This means that new arrays of points (potentially very large) do not have to be allocated.
MonotoneChains support the following kinds of queries:
This implementation of MonotoneChains uses the concept of internal iterators (MonotoneChainSelectAction and MonotoneChainOverlapAction) to return the resultsets for the above queries. This has time and space advantages, since it is not necessary to build lists of instantiated objects to represent the segments returned by the query. Queries made in this manner are thread-safe.
MonotoneChains support being assigned an integer id value to provide a total ordering for a set of chains. This can be used during some kinds of processing to avoid redundant comparisons (i.e.by comparing only chains where the first id is less than the second).
MonotoneChains support using an tolerance distance for overlap tests. This allows reporting overlap in situations where intersection snapping is being used. If this is used the chain envelope must be computed providing an expansion distance using GetEnvelope(double).
Constructors
MonotoneChain(Coordinate[], int, int, object)
Creates a new MonotoneChain based on the given array of points.
public MonotoneChain(Coordinate[] pts, int start, int end, object context)
Parameters
pts
Coordinate[]The points containing the chain
start
intThe index of the first coordinate in the chain
end
intThe index of the last coordinate in the chain
context
objectA user-defined data object
Properties
Context
Gets the chain's user-defined context data value.
public object Context { get; }
Property Value
Coordinates
Return the subsequence of coordinates forming this chain. Allocates a new array to hold the Coordinates.
public Coordinate[] Coordinates { get; }
Property Value
EndIndex
Gets the index of the end of the monotone chain in the underlying array of points.
public int EndIndex { get; }
Property Value
Envelope
Gets the envelope of this chain
public Envelope Envelope { get; }
Property Value
Id
Gets or sets the Id of this chain
public int Id { get; set; }
Property Value
Remarks
Useful for assigning an ordering to a set of chains, which can be used to avoid redundant processing.
OverlapDistance
Gets or sets the overlap distance used in overlap tests with other chains.
public double OverlapDistance { get; set; }
Property Value
StartIndex
Gets the index of the start of the monotone chain in the underlying array of points.
public int StartIndex { get; }
Property Value
Methods
ComputeOverlaps(MonotoneChain, MonotoneChainOverlapAction)
Determines the line segments in two chains which may overlap, and passes them to an overlap action.
public void ComputeOverlaps(MonotoneChain mc, MonotoneChainOverlapAction mco)
Parameters
mc
MonotoneChainThe chain to compare to
mco
MonotoneChainOverlapActionThe overlap action to execute on selected segments
Remarks
The monotone chain search algorithm attempts to optimize performance by not calling the overlap action on chain segments which it can determine do not overlap. However, it* may* call the overlap action on segments which do not actually interact. This saves on the overhead of checking intersection each time, since clients may be able to do this more efficiently.
ComputeOverlaps(MonotoneChain, double, MonotoneChainOverlapAction)
Determines the line segments in two chains which may overlap, using an overlap distance tolerance, and passes them to an overlap action.
public void ComputeOverlaps(MonotoneChain mc, double overlapTolerance, MonotoneChainOverlapAction mco)
Parameters
mc
MonotoneChainThe chain to compare to
overlapTolerance
doubleThe overlap tolerance distance (may be 0)
mco
MonotoneChainOverlapActionThe overlap action to execute on selected segments
GetEnvelope(double)
Gets the envelope for this chain, expanded by a given distance.
public Envelope GetEnvelope(double expansionDistance)
Parameters
expansionDistance
doubleDistance to expand the envelope by
Returns
- Envelope
The expanded envelope of the chain
GetLineSegment(int, ref LineSegment)
Gets the line segment starting at index
public void GetLineSegment(int index, ref LineSegment ls)
Parameters
index
intThe index of the segment
ls
LineSegmentThe line segment to extract to
Select(Envelope, MonotoneChainSelectAction)
Determine all the line segments in the chain whose envelopes overlap the searchEnvelope, and process them.
public void Select(Envelope searchEnv, MonotoneChainSelectAction mcs)
Parameters
searchEnv
EnvelopeThe search envelope
mcs
MonotoneChainSelectActionThe select action to execute on selected segments
Remarks
The monotone chain search algorithm attempts to optimize performance by not calling the select action on chain segments which it can determine are not in the search envelope. However, it may call the select action on segments which do not intersect the search envelope. This saves on the overhead of checking envelope intersection each time, since clients may be able to do this more efficiently.