Class GeometryEditor
- Namespace
- NetTopologySuite.Geometries.Utilities
- Assembly
- NetTopologySuite.dll
A class which supports creating new Geometrys which are modifications of existing ones, maintaining the same type structure.
public class GeometryEditor
- Inheritance
-
GeometryEditor
- Inherited Members
Remarks
Geometry objects are intended to be treated as immutable. This class allows you to "modifies" a Geometrys by traversing them, applying a user-defined GeometryEditor.IGeometryEditorOperation, GeometryEditor.CoordinateSequenceOperation or GeometryEditor.CoordinateOperation and creating a new Geometrys with the same structure but (possibly) modified components.
Examples of the kinds of modifications which can be made are:
- The values of the coordinates may be changed. The editor does not check whether changing coordinate values makes the result Geometry invalid
- The coordinate lists may be changed (e.g. by adding, deleting or modifying coordinates). The modified coordinate lists must be consistent with their original parent component (e.g. a LinearRing must always have at least 4 coordinates, and the first and last coordinate must be equal).
- Components of the original point may be deleted (e.g. holes may be removed from a Polygon, or LineStrings removed from a MultiLineString). Deletions will be propagated up the component tree appropriately.
All changes must be consistent with the original Geometry's structure
(e.g. a Polygon
cannot be collapsed into a LineString
).
If changing the structure is required, use a GeometryTransformer.
This class supports creating an edited Geometry using a different GeometryFactory via the GeometryEditor(GeometryFactory) constructor. Examples of situations where this is required is if the geometry is transformed to a new SRID and/or a new PrecisionModel.
Usage notes
- The resulting Geometry is not checked for validity. If validity needs to be enforced, the new Geometry's IsValid method should be called.
- By default the UserData of the input geometry is not copied to the result.
Constructors
GeometryEditor()
Creates a new GeometryEditor object which will create edited Geometry with the same GeometryFactory as the input Geometry.
public GeometryEditor()
- See Also
GeometryEditor(GeometryFactory)
Creates a new GeometryEditor object which will create edited Geometrys with the given GeometryFactory.
public GeometryEditor(GeometryFactory factory)
Parameters
factory
GeometryFactoryThe GeometryFactory to create the edited Geometry with.
- See Also
Properties
CopyUserData
Gets or sets a value indicating if the User Data is copied to the edit result. If so, only the object reference is copied.
public bool CopyUserData { get; set; }
Property Value
- See Also
Methods
Edit(Geometry, IGeometryEditorOperation)
Edit the input Geometry
with the given edit operation.
Clients can create subclasses of GeometryEditorOperation or
CoordinateOperation to perform required modifications.
public Geometry Edit(Geometry geometry, GeometryEditor.IGeometryEditorOperation operation)
Parameters
geometry
GeometryThe Geometry to edit.
operation
GeometryEditor.IGeometryEditorOperationThe edit operation to carry out.
Returns
- Geometry
A new
Geometry
which is the result of the editing (which may be empty).
- See Also