Class VectorOfFloat
Wrapped class of the C++ standard vector of Float.
public class VectorOfFloat : UnmanagedVector, IAsyncDisposable, ISerializable, IInputOutputArray, IInputArrayOfArrays, IOutputArrayOfArrays, IOutputArray, IInputArray, IDisposable
- Inheritance
-
VectorOfFloat
- Implements
- Inherited Members
- Extension Methods
Constructors
VectorOfFloat()
Create an empty standard vector of Float
public VectorOfFloat()
VectorOfFloat(int)
Create a standard vector of Float of the specific size
public VectorOfFloat(int size)
Parameters
size
intThe size of the vector
VectorOfFloat(SerializationInfo, StreamingContext)
Constructor used to deserialize runtime serialized object
public VectorOfFloat(SerializationInfo info, StreamingContext context)
Parameters
info
SerializationInfoThe serialization info
context
StreamingContextThe streaming context
VectorOfFloat(float[])
Create a standard vector of Float with the initial values
public VectorOfFloat(float[] values)
Parameters
values
float[]The initial values
VectorOfFloat(Span<float>)
Create a standard vector of Float with the initial values
public VectorOfFloat(Span<float> values)
Parameters
Properties
this[int]
Get the item in the specific index
public float this[int index] { get; }
Parameters
index
intThe index
Property Value
- float
The item in the specific index
Length
The size of memory in bytes, that is needed to hold all the items in this vector
public override long Length { get; }
Property Value
Size
Get the size of the vector
public override int Size { get; }
Property Value
SizeOfItemInBytes
The size of the item in this Vector, counted as size in bytes.
public static int SizeOfItemInBytes { get; }
Property Value
StartAddress
The pointer to the first element on the vector. In case of an empty vector, IntPtr.Zero will be returned.
public override nint StartAddress { get; }
Property Value
Methods
Clear()
Clear the vector
public void Clear()
DisposeObject()
Release the standard vector
protected override void DisposeObject()
GetInputArray()
Get the data as InputArray
public InputArray GetInputArray()
Returns
- InputArray
The input array
GetInputOutputArray()
Get the data as InputOutputArray
public InputOutputArray GetInputOutputArray()
Returns
- InputOutputArray
The input output array
GetObjectData(SerializationInfo, StreamingContext)
A function used for runtime serialization of the object
public void GetObjectData(SerializationInfo info, StreamingContext context)
Parameters
info
SerializationInfoSerialization info
context
StreamingContextStreaming context
GetOutputArray()
Get the data as OutputArray
public OutputArray GetOutputArray()
Returns
- OutputArray
The output array
GetSpan()
Returns a memory span that wraps the underlying memory buffer.
public Span<float> GetSpan()
Returns
Push(VectorOfFloat)
Push multiple values from the other vector into this vector
public void Push(VectorOfFloat other)
Parameters
other
VectorOfFloatThe other vector, from which the values will be pushed to the current vector
Push(float[])
Push an array of values into the standard vector
public void Push(float[] values)
Parameters
values
float[]The values to be pushed to the vector
Push(Span<float>)
Push an array of values into the standard vector
public void Push(Span<float> values)
Parameters
ToArray()
Convert the standard vector to an array of Float
public float[] ToArray()
Returns
- float[]
An array of Float