Class VectorOfPose3D
- Namespace
- Emgu.CV.PpfMatch3d
- Assembly
- Emgu.CV.dll
Wrapped class of the C++ standard vector of Pose3D.
public class VectorOfPose3D : UnmanagedVector, IDisposable, IAsyncDisposable
- Inheritance
-
VectorOfPose3D
- Implements
- Inherited Members
Constructors
VectorOfPose3D()
Create an empty standard vector of Pose3D
public VectorOfPose3D()
VectorOfPose3D(params Pose3D[])
Create an standard vector of Pose3D with the initial values
public VectorOfPose3D(params Pose3D[] values)
Parameters
values
Pose3D[]The initial values
VectorOfPose3D(int)
Create an standard vector of Pose3D of the specific size
public VectorOfPose3D(int size)
Parameters
size
intThe size of the vector
Properties
this[int]
Get the item in the specific index
public Pose3D this[int index] { get; }
Parameters
index
intThe index
Property Value
- Pose3D
The item in the specific index
Length
The size of memory in bytes, that is needed to hold all the items in this vector
public override long Length { get; }
Property Value
Size
Get the size of the vector
public override int Size { get; }
Property Value
SizeOfItemInBytes
The size of the item in this Vector, counted as size in bytes.
public static int SizeOfItemInBytes { get; }
Property Value
StartAddress
The pointer to the first element on the vector. In case of an empty vector, IntPtr.Zero will be returned.
public override nint StartAddress { get; }
Property Value
Methods
Clear()
Clear the vector
public void Clear()
DisposeObject()
Release the standard vector
protected override void DisposeObject()
Push(Pose3D)
Push a value into the standard vector
public void Push(Pose3D value)
Parameters
value
Pose3DThe value to be pushed to the vector
Push(Pose3D[])
Push multiple values into the standard vector
public void Push(Pose3D[] values)
Parameters
values
Pose3D[]The values to be pushed to the vector
Push(VectorOfPose3D)
Push multiple values from the other vector into this vector
public void Push(VectorOfPose3D other)
Parameters
other
VectorOfPose3DThe other vector, from which the values will be pushed to the current vector