Class VectorOfGpuMat
Wrapped class of the C++ standard vector of GpuMat.
public class VectorOfGpuMat : UnmanagedVector, IAsyncDisposable, IInputOutputArray, IInputArrayOfArrays, IOutputArrayOfArrays, IOutputArray, IInputArray, IDisposable
- Inheritance
-
VectorOfGpuMat
- Implements
- Inherited Members
- Extension Methods
Constructors
VectorOfGpuMat()
Create an empty standard vector of GpuMat
public VectorOfGpuMat()
VectorOfGpuMat(params GpuMat[])
Create an standard vector of GpuMat with the initial values
public VectorOfGpuMat(params GpuMat[] values)
Parameters
values
GpuMat[]The initial values
VectorOfGpuMat(int)
Create an standard vector of GpuMat of the specific size
public VectorOfGpuMat(int size)
Parameters
size
intThe size of the vector
Properties
this[int]
Get the item in the specific index
public GpuMat this[int index] { get; }
Parameters
index
intThe index
Property Value
- GpuMat
The item in the specific index
Length
The size of memory in bytes, that is needed to hold all the items in this vector
public override long Length { get; }
Property Value
Size
Get the size of the vector
public override int Size { get; }
Property Value
SizeOfItemInBytes
The size of the item in this Vector, counted as size in bytes.
public static int SizeOfItemInBytes { get; }
Property Value
StartAddress
The pointer to the first element on the vector. In case of an empty vector, IntPtr.Zero will be returned.
public override nint StartAddress { get; }
Property Value
Methods
Clear()
Clear the vector
public void Clear()
DisposeObject()
Release the standard vector
protected override void DisposeObject()
GetInputArray()
Get the pointer to cv::_InputArray
public InputArray GetInputArray()
Returns
- InputArray
The input array
GetInputOutputArray()
Get the pointer to cv::_InputOutputArray
public InputOutputArray GetInputOutputArray()
Returns
- InputOutputArray
The input output array
GetOutputArray()
Get the pointer to cv::_OutputArray
public OutputArray GetOutputArray()
Returns
- OutputArray
The output array
Push(GpuMat)
Push a value into the standard vector
public void Push(GpuMat value)
Parameters
value
GpuMatThe value to be pushed to the vector
Push(GpuMat[])
Push multiple values into the standard vector
public void Push(GpuMat[] values)
Parameters
values
GpuMat[]The values to be pushed to the vector
Push(VectorOfGpuMat)
Push multiple values from the other vector into this vector
public void Push(VectorOfGpuMat other)
Parameters
other
VectorOfGpuMatThe other vector, from which the values will be pushed to the current vector