Class Grant
Result of a grant() operation.
public class Grant : DeputyBase, IDependable
- Inheritance
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Grant
- Implements
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IDependable
Examples
Instance instance;
Volume volume;
var attachGrant = volume.GrantAttachVolumeByResourceTag(instance.GrantPrincipal, new [] { instance });
var detachGrant = volume.GrantDetachVolumeByResourceTag(instance.GrantPrincipal, new [] { instance });
Remarks
This class is not instantiable by consumers on purpose, so that they will be required to call the Grant factory functions.
ExampleMetadata: infused
Properties
PrincipalStatement
The statement that was added to the principal's policy.
public virtual PolicyStatement? PrincipalStatement { get; }
Property Value
Remarks
Can be accessed to (e.g.) add additional conditions to the statement.
ResourceStatement
The statement that was added to the resource policy.
public virtual PolicyStatement? ResourceStatement { get; }
Property Value
Remarks
Can be accessed to (e.g.) add additional conditions to the statement.
Success
Whether the grant operation was successful.
public virtual bool Success { get; }
Property Value
Methods
AddToPrincipal(IGrantOnPrincipalOptions)
Try to grant the given permissions to the given principal.
public static Grant AddToPrincipal(IGrantOnPrincipalOptions options)
Parameters
options
IGrantOnPrincipalOptions
Returns
Remarks
Absence of a principal leads to a warning, but failing to add the permissions to a present principal is not an error.
AddToPrincipalAndResource(IGrantOnPrincipalAndResourceOptions)
Add a grant both on the principal and on the resource.
public static Grant AddToPrincipalAndResource(IGrantOnPrincipalAndResourceOptions options)
Parameters
Returns
Remarks
As long as any principal is given, granting on the principal may fail (in case of a non-identity principal), but granting on the resource will never fail.
Statement will be the resource statement.
AddToPrincipalOrResource(IGrantWithResourceOptions)
Grant the given permissions to the principal.
public static Grant AddToPrincipalOrResource(IGrantWithResourceOptions options)
Parameters
options
IGrantWithResourceOptions
Returns
Remarks
The permissions will be added to the principal policy primarily, falling back to the resource policy if necessary. The permissions must be granted somewhere.
ApplyBefore(params IConstruct[])
Make sure this grant is applied before the given constructs are deployed.
public virtual void ApplyBefore(params IConstruct[] constructs)
Parameters
constructs
IConstruct[]
Remarks
The same as construct.node.addDependency(grant), but slightly nicer to read.
AssertSuccess()
Throw an error if this grant wasn't successful.
public virtual void AssertSuccess()
Drop(IGrantable, string)
Returns a "no-op" Grant
object which represents a "dropped grant".
public static Grant Drop(IGrantable grantee, string intent)
Parameters
grantee
IGrantableThe intended grantee.
intent
stringThe user's intent (will be ignored at the moment).
Returns
Remarks
This can be used for e.g. imported resources where you may not be able to modify the resource's policy or some underlying policy which you don't know about.