Namespace ZXing.Rendering
Classes
- BitmapRenderer
Renders a BitMatrix to a System.Drawing.Bitmap image
- GeometryRenderer
Renders a barcode into a geometry Autor: Rob Fonseca-Ensor
- PixelData
represents the generated code as a byte array with pixel data (4 byte per pixel, BGRA)
- PixelDataRenderer
Renders a BitMatrix to an byte array with pixel data (4 byte per pixel, BGRA)
- SvgRenderer
Renders a barcode into a Svg image
- SvgRenderer.SvgImage
Represents a barcode as a Svg image
- WriteableBitmapRenderer
Renders a BitMatrix to a System.Windows.Media.Imaging.WriteableBitmap
Structs
- PixelDataRenderer.Color
represents a color defined as ARGB byte data
- SvgRenderer.Color
represents a color value
Interfaces
- IBarcodeRenderer<TOutput>
Interface for a class to convert a BitMatrix to an output image format