Table of Contents

Namespace ZXing.Rendering

Classes

BitmapRenderer

Renders a BitMatrix to a System.Drawing.Bitmap image

GeometryRenderer

Renders a barcode into a geometry Autor: Rob Fonseca-Ensor

PixelData

represents the generated code as a byte array with pixel data (4 byte per pixel, BGRA)

PixelDataRenderer

Renders a BitMatrix to an byte array with pixel data (4 byte per pixel, BGRA)

StringRenderer

Renders a BitMatrix to a string

SvgRenderer

Renders a barcode into a Svg image

SvgRenderer.SvgImage

Represents a barcode as a Svg image

WriteableBitmapRenderer

Renders a BitMatrix to a System.Windows.Media.Imaging.WriteableBitmap

Structs

PixelDataRenderer.Color

represents a color defined as ARGB byte data

SvgRenderer.Color

represents a color value

Interfaces

IBarcodeRenderer<TOutput>

Interface for a class to convert a BitMatrix to an output image format