Enum UnitMode
Specifies how units in Direct2D will be interpreted.
public enum UnitMode
Fields
Dips = 0
Units will be interpreted as device-independent pixels (1/96").
Pixels = 1
Units will be interpreted as pixels.
Remarks
Setting the unit mode to D2D1_UNIT_MODE_PIXELS is similar to setting the DeviceContext dots per inch (dpi) to 96. However, Direct2D still checks the dpi to determine the threshold for enabling vertical antialiasing for text, and when the unit mode is restored, the dpi will be remembered.