Class IntersectionComputer
- Namespace
- NetTopologySuite.Algorithm
- Assembly
- NetTopologySuite.dll
Functions to compute intersection points between lines and line segments.
In general it is not possible to compute the intersection point of two lines exactly, due to numerical roundoff. This is particularly true when the lines are nearly parallel. These routines uses numerical conditioning on the input values to ensure that the computed value is very close to the correct value. The Z-ordinate is ignored, and not populated.public class IntersectionComputer
- Inheritance
-
IntersectionComputer
- Inherited Members
Constructors
IntersectionComputer()
public IntersectionComputer()
Methods
Intersection(Coordinate, Coordinate, Coordinate, Coordinate)
Computes the intersection point of two lines.
If the lines are parallel or collinear this case is detected
and null
is returned.
public static Coordinate Intersection(Coordinate p1, Coordinate p2, Coordinate q1, Coordinate q2)
Parameters
p1
CoordinateAn endpoint of line 1
p2
CoordinateAn endpoint of line 1
q1
CoordinateAn endpoint of line 2
q2
CoordinateAn endpoint of line 2
Returns
- Coordinate
NOTE: In JTS this function is called Intersection. The intersection point between the lines, if there is one, or null if the lines are parallel or collinear
- See Also
LineSegment(Coordinate, Coordinate, Coordinate, Coordinate)
Computes the intersection point of a line and a line segment (if any). There will be no intersection point if:
If the segment is collinear with the line the first segment endpoint is returned.
public static Coordinate LineSegment(Coordinate line1, Coordinate line2, Coordinate seg1, Coordinate seg2)
Parameters
line1
Coordinateline2
Coordinateseg1
Coordinateseg2
Coordinate
Returns
- Coordinate
The intersection point, or
null
if it is not possible to find an intersection