Interface IPropertyBag
- Namespace
- NUnit.Framework.Interfaces
- Assembly
- nunit.framework.dll
A PropertyBag represents a collection of name/value pairs that allows duplicate entries with the same key. Methods are provided for adding a new pair as well as for setting a key to a single value. All keys are strings but values may be of any type. Null values are not permitted, since a null entry represents the absence of the key.
The entries in a PropertyBag are of two kinds: those that take a single value and those that take multiple values. However, the PropertyBag has no knowledge of which entries fall into each category and the distinction is entirely up to the code using the PropertyBag.
When working with multi-valued properties, client code should use the Add method to add name/value pairs and indexing to retrieve a list of all values for a given key. For example:
bag.Add("Tag", "one");
bag.Add("Tag", "two");
Assert.That(bag["Tag"],
Is.EqualTo(new string[] { "one", "two" }));
When working with single-valued properties, client code should use the Set method to set the value and Get to retrieve the value. The GetSetting methods may also be used to retrieve the value in a type-safe manner while also providing default. For example:
bag.Set("Priority", "low");
bag.Set("Priority", "high"); // replaces value
Assert.That(bag.Get("Priority"),
Is.EqualTo("high"));
Assert.That(bag.GetSetting("Priority", "low"),
Is.EqualTo("high"));
public interface IPropertyBag : IXmlNodeBuilder
- Inherited Members
Properties
this[string]
Gets or sets the list of values for a particular key, initializes new list behind the key if not found.
IList this[string key] { get; set; }
Parameters
key
stringThe key for which the values are to be retrieved or set
Property Value
Keys
Gets a collection containing all the keys in the property set
ICollection<string> Keys { get; }
Property Value
Methods
Add(string, object)
Adds a key/value pair to the property bag
void Add(string key, object value)
Parameters
ContainsKey(string)
Gets a flag indicating whether the specified key has any entries in the property set.
bool ContainsKey(string key)
Parameters
key
stringThe key to be checked
Returns
- bool
True if their are values present, otherwise false
Get(string)
Gets a single value for a key, using the first one if multiple values are present and returning null if the value is not found.
object? Get(string key)
Parameters
key
string
Returns
Set(string, object)
Sets the value for a key, removing any other values that are already in the property set.
void Set(string key, object value)
Parameters
TryGet(string, out IList?)
Tries to retrieve list of values.
bool TryGet(string key, out IList? values)
Parameters
Returns
- bool
true if found