Table of Contents

Class MudItem

Namespace
MudBlazor
Assembly
MudBlazor.dll

A portion of a MudGrid.

public class MudItem : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
Inheritance
MudItem
Implements
Inherited Members
Extension Methods

Constructors

MudItem()

public MudItem()

Properties

ChildContent

Child content of the component.

[Parameter]
[Category("Behavior")]
public RenderFragment? ChildContent { get; set; }

Property Value

RenderFragment

Classname

protected string Classname { get; }

Property Value

string

lg

Sets the number of columns to occupy at the 'large' breakpoint.

[Parameter]
[Category("Behavior")]
public int lg { get; set; }

Property Value

int

md

Sets the number of columns to occupy at the 'medium' breakpoint.

[Parameter]
[Category("Behavior")]
public int md { get; set; }

Property Value

int

sm

Sets the number of columns to occupy at the 'small' breakpoint.

[Parameter]
[Category("Behavior")]
public int sm { get; set; }

Property Value

int

xl

Sets the number of columns to occupy at the 'extra large' breakpoint.

[Parameter]
[Category("Behavior")]
public int xl { get; set; }

Property Value

int

xs

Sets the number of columns to occupy at the 'extra small' breakpoint.

[Parameter]
[Category("Behavior")]
public int xs { get; set; }

Property Value

int

xxl

Sets the number of columns to occupy at the 'extra extra large' breakpoint.

[Parameter]
[Category("Behavior")]
public int xxl { get; set; }

Property Value

int

Methods

BuildRenderTree(RenderTreeBuilder)

protected override void BuildRenderTree(RenderTreeBuilder __builder)

Parameters

__builder RenderTreeBuilder

OnInitialized()

protected override void OnInitialized()

See Also