Class MudItem
- Namespace
- MudBlazor
- Assembly
- MudBlazor.dll
A portion of a MudGrid.
public class MudItem : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
- Inheritance
-
MudItem
- Implements
- Inherited Members
- Extension Methods
Constructors
MudItem()
public MudItem()
Properties
ChildContent
Child content of the component.
[Parameter]
[Category("Behavior")]
public RenderFragment? ChildContent { get; set; }
Property Value
Classname
protected string Classname { get; }
Property Value
lg
Sets the number of columns to occupy at the 'large' breakpoint.
[Parameter]
[Category("Behavior")]
public int lg { get; set; }
Property Value
md
Sets the number of columns to occupy at the 'medium' breakpoint.
[Parameter]
[Category("Behavior")]
public int md { get; set; }
Property Value
sm
Sets the number of columns to occupy at the 'small' breakpoint.
[Parameter]
[Category("Behavior")]
public int sm { get; set; }
Property Value
xl
Sets the number of columns to occupy at the 'extra large' breakpoint.
[Parameter]
[Category("Behavior")]
public int xl { get; set; }
Property Value
xs
Sets the number of columns to occupy at the 'extra small' breakpoint.
[Parameter]
[Category("Behavior")]
public int xs { get; set; }
Property Value
xxl
Sets the number of columns to occupy at the 'extra extra large' breakpoint.
[Parameter]
[Category("Behavior")]
public int xxl { get; set; }
Property Value
Methods
BuildRenderTree(RenderTreeBuilder)
protected override void BuildRenderTree(RenderTreeBuilder __builder)
Parameters
__builder
RenderTreeBuilder
OnInitialized()
protected override void OnInitialized()