Table of Contents

Class MudHeatMapCell

Namespace
MudBlazor
Assembly
MudBlazor.dll

Represents a single cell in a HeatMap. You can override the value from the ChartSeries or provide a custom graphic to be shown inside the cell. You should provide a width and height for the custom graphic you are including so the Heat Map can resize it dynamically.

public class MudHeatMapCell : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
Inheritance
MudHeatMapCell
Implements
Inherited Members
Extension Methods

Constructors

MudHeatMapCell()

public MudHeatMapCell()

Properties

ChildContent

Optional, The custom svg element you want to include

[Parameter]
[Category("Appearance")]
public RenderFragment? ChildContent { get; set; }

Property Value

RenderFragment

Column

The column of the cell you want to modify. Columns use a 0 based index.

[Parameter]
[Category("Appearance")]
public int Column { get; set; }

Property Value

int

Height

Optional, The height of the custom svg element you want to include. Please note the custom svg elements you provide are resized according to this value if supplied.

[Parameter]
[Category("Appearance")]
public int? Height { get; set; }

Property Value

int?

MudColor

Optional, Override the color of the cell

[Parameter]
[Category("Appearance")]
public MudColor? MudColor { get; set; }

Property Value

MudColor

Row

The row of the cell you want to modify. Rows use a 0 based index.

[Parameter]
[Category("Appearance")]
public int Row { get; set; }

Property Value

int

Value

If supplied this will overwrite the value in ChartSeries

[Parameter]
[Category("Behavior")]
public double? Value { get; set; }

Property Value

double?

Width

Optional, The width of the custom svg element you want to include. Please note the custom svg elements you provide are resized according to this value if supplied.

[Parameter]
[Category("Appearance")]
public int? Width { get; set; }

Property Value

int?

Methods

OnInitialized()

protected override void OnInitialized()