Table of Contents

Class MudSimpleTable

Namespace
MudBlazor
Assembly
MudBlazor.dll
public class MudSimpleTable : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
Inheritance
MudSimpleTable
Implements
Inherited Members
Extension Methods

Constructors

MudSimpleTable()

public MudSimpleTable()

Properties

Bordered

If true, table's cells will have left/right borders.

[Parameter]
[Category("Appearance")]
public bool Bordered { get; set; }

Property Value

bool

ChildContent

Child content of the component.

[Parameter]
[Category("Behavior")]
public RenderFragment? ChildContent { get; set; }

Property Value

RenderFragment

Classname

protected string Classname { get; }

Property Value

string

Dense

If true, compact padding will be used.

[Parameter]
[Category("Appearance")]
public bool Dense { get; set; }

Property Value

bool

Elevation

Child content of component.

[Parameter]
[Category("Appearance")]
public int Elevation { get; set; }

Property Value

int

FixedHeader

When true, the header will stay in place when the table is scrolled. Note: set Height to make the table scrollable.

[Parameter]
[Category("Appearance")]
public bool FixedHeader { get; set; }

Property Value

bool

Hover

If true, the table row will shade on hover.

[Parameter]
[Category("Appearance")]
public bool Hover { get; set; }

Property Value

bool

Outlined

If true, table will be outlined.

[Parameter]
[Category("Appearance")]
public bool Outlined { get; set; }

Property Value

bool

Square

If true, border-radius is set to 0.

[Parameter]
[Category("Appearance")]
public bool Square { get; set; }

Property Value

bool

Striped

If true, striped table rows will be used.

[Parameter]
[Category("Appearance")]
public bool Striped { get; set; }

Property Value

bool

Methods

BuildRenderTree(RenderTreeBuilder)

protected override void BuildRenderTree(RenderTreeBuilder __builder)

Parameters

__builder RenderTreeBuilder