Table of Contents

Class MudPaper

Namespace
MudBlazor
Assembly
MudBlazor.dll
public class MudPaper : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
Inheritance
MudPaper
Implements
Inherited Members
Extension Methods

Constructors

MudPaper()

public MudPaper()

Properties

ChildContent

Child content of the component.

[Parameter]
[Category("Behavior")]
public RenderFragment? ChildContent { get; set; }

Property Value

RenderFragment

Classname

protected string Classname { get; }

Property Value

string

Elevation

The higher the number, the heavier the drop-shadow.

[Parameter]
[Category("Appearance")]
public int Elevation { get; set; }

Property Value

int

Height

Height of the component.

[Parameter]
[Category("Appearance")]
public string? Height { get; set; }

Property Value

string

MaxHeight

Max-Height of the component.

[Parameter]
[Category("Appearance")]
public string? MaxHeight { get; set; }

Property Value

string

MaxWidth

Max-Width of the component.

[Parameter]
[Category("Appearance")]
public string? MaxWidth { get; set; }

Property Value

string

MinHeight

Min-Height of the component.

[Parameter]
[Category("Appearance")]
public string? MinHeight { get; set; }

Property Value

string

MinWidth

Min-Width of the component.

[Parameter]
[Category("Appearance")]
public string? MinWidth { get; set; }

Property Value

string

Outlined

If true, card will be outlined.

[Parameter]
[Category("Appearance")]
public bool Outlined { get; set; }

Property Value

bool

Square

If true, border-radius is set to 0.

[Parameter]
[Category("Appearance")]
public bool Square { get; set; }

Property Value

bool

Stylename

protected string Stylename { get; }

Property Value

string

Width

Width of the component.

[Parameter]
[Category("Appearance")]
public string? Width { get; set; }

Property Value

string

Methods

BuildRenderTree(RenderTreeBuilder)

protected override void BuildRenderTree(RenderTreeBuilder __builder)

Parameters

__builder RenderTreeBuilder