Class MudPaper
- Namespace
- MudBlazor
- Assembly
- MudBlazor.dll
public class MudPaper : MudComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IMudStateHasChanged
- Inheritance
-
MudPaper
- Implements
- Inherited Members
- Extension Methods
Constructors
MudPaper()
public MudPaper()
Properties
ChildContent
Child content of the component.
[Parameter]
[Category("Behavior")]
public RenderFragment? ChildContent { get; set; }
Property Value
Classname
protected string Classname { get; }
Property Value
Elevation
The higher the number, the heavier the drop-shadow.
[Parameter]
[Category("Appearance")]
public int Elevation { get; set; }
Property Value
Height
Height of the component.
[Parameter]
[Category("Appearance")]
public string? Height { get; set; }
Property Value
MaxHeight
Max-Height of the component.
[Parameter]
[Category("Appearance")]
public string? MaxHeight { get; set; }
Property Value
MaxWidth
Max-Width of the component.
[Parameter]
[Category("Appearance")]
public string? MaxWidth { get; set; }
Property Value
MinHeight
Min-Height of the component.
[Parameter]
[Category("Appearance")]
public string? MinHeight { get; set; }
Property Value
MinWidth
Min-Width of the component.
[Parameter]
[Category("Appearance")]
public string? MinWidth { get; set; }
Property Value
Outlined
If true, card will be outlined.
[Parameter]
[Category("Appearance")]
public bool Outlined { get; set; }
Property Value
Square
If true, border-radius is set to 0.
[Parameter]
[Category("Appearance")]
public bool Square { get; set; }
Property Value
Stylename
protected string Stylename { get; }
Property Value
Width
Width of the component.
[Parameter]
[Category("Appearance")]
public string? Width { get; set; }
Property Value
Methods
BuildRenderTree(RenderTreeBuilder)
protected override void BuildRenderTree(RenderTreeBuilder __builder)
Parameters
__builder
RenderTreeBuilder