Class VirtualBar
- Namespace
- FemDesign.AuxiliaryResults
- Assembly
- FemDesign.Core.dll
public class VirtualBar : NamedEntityBase, INamedEntity, IStructureElement, IFemDesignEntity
- Inheritance
-
VirtualBar
- Implements
- Inherited Members
- Extension Methods
Constructors
VirtualBar()
public VirtualBar()
VirtualBar(Point3d, Point3d, Vector3d, List<IStructureElement>, string)
public VirtualBar(Point3d start, Point3d end, Vector3d yAxis, List<IStructureElement> elements, string identifier = "VB")
Parameters
Properties
BaseEntities
public List<Guid> BaseEntities { get; set; }
Property Value
End
public Point3d End { get; set; }
Property Value
Start
public Point3d Start { get; set; }
Property Value
YAxis
public Vector3d YAxis { get; set; }
Property Value
Methods
GetUniqueInstanceCount()
This value will be used to set number (like ".1") part of the entity name (like "B.1"). Typically this is a counter starting at 1 and incrementing for each new instance of this class that has been created.
protected override int GetUniqueInstanceCount()
Returns
- int
A unique number.
ResetInstanceCount()
public static void ResetInstanceCount()