Class Freak
- Namespace
- Emgu.CV.XFeatures2D
- Assembly
- Emgu.CV.dll
The FREAK (Fast Retina Keypoint) keypoint descriptor: Alahi, R. Ortiz, and P. Vandergheynst. FREAK: Fast Retina Keypoint. In IEEE Conference on Computer Vision and Pattern Recognition, 2012. CVPR 2012 Open Source Award Winner. The algorithm propose a novel keypoint descriptor inspired by the human visual system and more precisely the retina, coined Fast Retina Key- point (FREAK). A cascade of binary strings is computed by efficiently comparing image intensities over a retinal sampling pattern. FREAKs are in general faster to compute with lower memory load and also more robust than SIFT, SURF or BRISK. They are competitive alternatives to existing keypoints in particular for embedded applications.
public class Freak : Feature2D, IDisposable, IAlgorithm
- Inheritance
-
Freak
- Implements
- Inherited Members
- Extension Methods
Constructors
Freak(bool, bool, float, int)
Create a Freak descriptor extractor.
public Freak(bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22, int nOctaves = 4)
Parameters
orientationNormalized
boolEnable orientation normalization
scaleNormalized
boolEnable scale normalization
patternScale
floatScaling of the description pattern
nOctaves
intNumber of octaves covered by the detected keypoints.
Methods
DisposeObject()
Release all the unmanaged resource associated with FREAK
protected override void DisposeObject()