Table of Contents

Class TrackerGOTURN

Namespace
Emgu.CV
Assembly
Emgu.CV.dll

GOTURN is kind of trackers based on Convolutional Neural Networks (CNN). While taking all advantages of CNN trackers, GOTURN is much faster due to offline training without online fine-tuning nature. GOTURN tracker addresses the problem of single target tracking: given a bounding box label of an object in the first frame of the video, we track that object through the rest of the video. NOTE: Current method of GOTURN does not handle occlusions; however, it is fairly robust to viewpoint changes, lighting changes, and deformations. Inputs of GOTURN are two RGB patches representing Target and Search patches resized to 227x227. Outputs of GOTURN are predicted bounding box coordinates, relative to Search patch coordinate system, in format X1,Y1,X2,Y2.

public class TrackerGOTURN : Tracker, IDisposable
Inheritance
TrackerGOTURN
Implements
Inherited Members

Remarks

Original paper is here: http://davheld.github.io/GOTURN/GOTURN.pdf As long as original authors implementation: https://github.com/davheld/GOTURN#train-the-tracker Implementation of training algorithm is placed in separately here due to 3d-party dependencies: https://github.com/Auron-X/GOTURN_Training_Toolkit GOTURN architecture goturn.prototxt and trained model goturn.caffemodel are accessible on opencv_extra GitHub repository.

Constructors

TrackerGOTURN()

Create a GOTURN tracker

public TrackerGOTURN()

Methods

DisposeObject()

Release the unmanaged resources associated with this tracker

protected override void DisposeObject()