Struct RenderTargetProperties
[PrivateApi]
public struct RenderTargetProperties
- Inherited Members
Properties
IsSuitableForDirectRendering
Indicates that the render target can be used without CreateLayer It's currently not true for every render target, since with OpenGL rendering we often use framebuffers without a stencil attachment that is required for clipping with Skia
public bool IsSuitableForDirectRendering { readonly get; init; }
Property Value
RetainsPreviousFrameContents
Indicates that render target contents are preserved between CreateDrawingContext calls. Notable examples are retained CPU-memory framebuffers and swapchains with DXGI_SWAP_EFFECT_SEQUENTIAL/DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
public bool RetainsPreviousFrameContents { readonly get; init; }