Table of Contents

Class GlConsts

Namespace
Avalonia.OpenGL
Assembly
Avalonia.OpenGL.dll
public static class GlConsts
Inheritance
GlConsts
Inherited Members

Fields

GL_ACTIVE_TEXTURE

public const int GL_ACTIVE_TEXTURE = 34016

Field Value

int

GL_ARRAY_BUFFER

public const int GL_ARRAY_BUFFER = 34962

Field Value

int

GL_BGRA

public const int GL_BGRA = 32993

Field Value

int

GL_COLOR_ATTACHMENT0

public const int GL_COLOR_ATTACHMENT0 = 36064

Field Value

int

GL_COLOR_BUFFER_BIT

public const int GL_COLOR_BUFFER_BIT = 16384

Field Value

int

GL_COMPILE_STATUS

public const int GL_COMPILE_STATUS = 35713

Field Value

int

GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

public const int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 2

Field Value

int

GL_CONTEXT_CORE_PROFILE_BIT

public const int GL_CONTEXT_CORE_PROFILE_BIT = 1

Field Value

int

GL_CONTEXT_LOST

public const int GL_CONTEXT_LOST = 1287

Field Value

int

GL_CONTEXT_PROFILE_MASK

public const int GL_CONTEXT_PROFILE_MASK = 37158

Field Value

int

GL_CULL_FACE

public const int GL_CULL_FACE = 2884

Field Value

int

GL_DEPTH24_STENCIL8

public const int GL_DEPTH24_STENCIL8 = 35056

Field Value

int

GL_DEPTH_ATTACHMENT

public const int GL_DEPTH_ATTACHMENT = 36096

Field Value

int

GL_DEPTH_BUFFER_BIT

public const int GL_DEPTH_BUFFER_BIT = 256

Field Value

int

GL_DEPTH_COMPONENT

public const int GL_DEPTH_COMPONENT = 6402

Field Value

int

GL_DEPTH_COMPONENT16

public const int GL_DEPTH_COMPONENT16 = 33189

Field Value

int

GL_DEPTH_STENCIL

public const int GL_DEPTH_STENCIL = 34041

Field Value

int

GL_DEPTH_TEST

public const int GL_DEPTH_TEST = 2929

Field Value

int

GL_DEVICE_LUID_EXT

public const int GL_DEVICE_LUID_EXT = 38297

Field Value

int

GL_DRAW_FRAMEBUFFER

public const int GL_DRAW_FRAMEBUFFER = 36009

Field Value

int

GL_ELEMENT_ARRAY_BUFFER

public const int GL_ELEMENT_ARRAY_BUFFER = 34963

Field Value

int

GL_EXTENSIONS

public const int GL_EXTENSIONS = 7939

Field Value

int

GL_FLOAT

public const int GL_FLOAT = 5126

Field Value

int

GL_FRAGMENT_SHADER

public const int GL_FRAGMENT_SHADER = 35632

Field Value

int

GL_FRAMEBUFFER

public const int GL_FRAMEBUFFER = 36160

Field Value

int

GL_FRAMEBUFFER_BINDING

public const int GL_FRAMEBUFFER_BINDING = 36006

Field Value

int

GL_FRAMEBUFFER_COMPLETE

public const int GL_FRAMEBUFFER_COMPLETE = 36053

Field Value

int

GL_GREATER

public const int GL_GREATER = 516

Field Value

int

GL_INFO_LOG_LENGTH

public const int GL_INFO_LOG_LENGTH = 35716

Field Value

int

GL_INVALID_ENUM

public const int GL_INVALID_ENUM = 1280

Field Value

int

GL_INVALID_FRAMEBUFFER_OPERATION

public const int GL_INVALID_FRAMEBUFFER_OPERATION = 1286

Field Value

int

GL_INVALID_OPERATION

public const int GL_INVALID_OPERATION = 1282

Field Value

int

GL_INVALID_VALUE

public const int GL_INVALID_VALUE = 1281

Field Value

int

GL_LESS

public const int GL_LESS = 513

Field Value

int

GL_LINEAR

public const int GL_LINEAR = 9729

Field Value

int
public const int GL_LINK_STATUS = 35714

Field Value

int

GL_MAJOR_VERSION

public const int GL_MAJOR_VERSION = 33307

Field Value

int

GL_MINOR_VERSION

public const int GL_MINOR_VERSION = 33308

Field Value

int

GL_NEAREST

public const int GL_NEAREST = 9728

Field Value

int

GL_NO_ERROR

public const int GL_NO_ERROR = 0

Field Value

int

GL_NUM_EXTENSIONS

public const int GL_NUM_EXTENSIONS = 33309

Field Value

int

GL_OUT_OF_MEMORY

public const int GL_OUT_OF_MEMORY = 1285

Field Value

int

GL_READ_FRAMEBUFFER

public const int GL_READ_FRAMEBUFFER = 36008

Field Value

int

GL_READ_FRAMEBUFFER_BINDING

public const int GL_READ_FRAMEBUFFER_BINDING = 36010

Field Value

int

GL_RENDERBUFFER

public const int GL_RENDERBUFFER = 36161

Field Value

int

GL_RENDERBUFFER_BINDING

public const int GL_RENDERBUFFER_BINDING = 36007

Field Value

int

GL_RENDERBUFFER_HEIGHT

public const int GL_RENDERBUFFER_HEIGHT = 36163

Field Value

int

GL_RENDERBUFFER_WIDTH

public const int GL_RENDERBUFFER_WIDTH = 36162

Field Value

int

GL_RENDERER

public const int GL_RENDERER = 7937

Field Value

int

GL_RGBA

public const int GL_RGBA = 6408

Field Value

int

GL_RGBA8

public const int GL_RGBA8 = 32856

Field Value

int

GL_SAMPLES

public const int GL_SAMPLES = 32937

Field Value

int

GL_SCISSOR_TEST

public const int GL_SCISSOR_TEST = 3089

Field Value

int

GL_STACK_OVERFLOW

public const int GL_STACK_OVERFLOW = 1283

Field Value

int

GL_STACK_UNDERFLOW

public const int GL_STACK_UNDERFLOW = 1284

Field Value

int

GL_STATIC_DRAW

public const int GL_STATIC_DRAW = 35044

Field Value

int

GL_STENCIL_ATTACHMENT

public const int GL_STENCIL_ATTACHMENT = 36128

Field Value

int

GL_STENCIL_BITS

public const int GL_STENCIL_BITS = 3415

Field Value

int

GL_STENCIL_BUFFER_BIT

public const int GL_STENCIL_BUFFER_BIT = 1024

Field Value

int

GL_STENCIL_INDEX8

public const int GL_STENCIL_INDEX8 = 36168

Field Value

int

GL_TEXTURE0

public const int GL_TEXTURE0 = 33984

Field Value

int

GL_TEXTURE_2D

public const int GL_TEXTURE_2D = 3553

Field Value

int

GL_TEXTURE_BINDING_2D

public const int GL_TEXTURE_BINDING_2D = 32873

Field Value

int

GL_TEXTURE_MAG_FILTER

public const int GL_TEXTURE_MAG_FILTER = 10240

Field Value

int

GL_TEXTURE_MIN_FILTER

public const int GL_TEXTURE_MIN_FILTER = 10241

Field Value

int

GL_TRIANGLES

public const int GL_TRIANGLES = 4

Field Value

int

GL_UNSIGNED_BYTE

public const int GL_UNSIGNED_BYTE = 5121

Field Value

int

GL_UNSIGNED_SHORT

public const int GL_UNSIGNED_SHORT = 5123

Field Value

int

GL_VENDOR

public const int GL_VENDOR = 7936

Field Value

int

GL_VERSION

public const int GL_VERSION = 7938

Field Value

int

GL_VERTEX_SHADER

public const int GL_VERTEX_SHADER = 35633

Field Value

int