Enum PlayState
Determines the playback state of an animation.
public enum PlayState
Fields
Pause = 1
The animation is paused.
Run = 0
The animation is running.
Stop = 2
The animation is stopped.
Determines the playback state of an animation.
public enum PlayState
Pause = 1
The animation is paused.
Run = 0
The animation is running.
Stop = 2
The animation is stopped.