Class Behavior
- Namespace
- Automatonymous
- Assembly
- Automatonymous.dll
A behavior is invoked by a state when an event is raised on the instance and embodies the activities that are executed in response to the event.
public static class Behavior
- Inheritance
-
Behavior
- Inherited Members
Methods
Empty<T>()
Returns an empty pipe of the specified context type
public static Behavior<T> Empty<T>()
Returns
- Behavior<T>
Type Parameters
T
The context type
Empty<T, TData>()
public static Behavior<T, TData> Empty<T, TData>()
Returns
- Behavior<T, TData>
Type Parameters
T
TData
Exception<T>()
public static Behavior<T> Exception<T>()
Returns
- Behavior<T>
Type Parameters
T
Exception<T, TData>()
public static Behavior<T, TData> Exception<T, TData>()
Returns
- Behavior<T, TData>
Type Parameters
T
TData