Class Replay
- Namespace
- Amazon.EventBridge.Model
- Assembly
- AWSSDK.EventBridge.dll
A Replay
object that contains details about a replay.
public class Replay
- Inheritance
-
Replay
- Inherited Members
Constructors
Replay()
public Replay()
Properties
EventEndTime
Gets and sets the property EventEndTime.
A time stamp for the time to start replaying events. Any event with a creation time
prior to the EventEndTime
specified is replayed.
public DateTime EventEndTime { get; set; }
Property Value
EventLastReplayedTime
Gets and sets the property EventLastReplayedTime.
A time stamp for the time that the last event was replayed.
public DateTime EventLastReplayedTime { get; set; }
Property Value
EventSourceArn
Gets and sets the property EventSourceArn.
The ARN of the archive to replay event from.
public string EventSourceArn { get; set; }
Property Value
EventStartTime
Gets and sets the property EventStartTime.
A time stamp for the time to start replaying events. This is determined by the time in the event as described in Time.
public DateTime EventStartTime { get; set; }
Property Value
ReplayEndTime
Gets and sets the property ReplayEndTime.
A time stamp for the time that the replay completed.
public DateTime ReplayEndTime { get; set; }
Property Value
ReplayName
Gets and sets the property ReplayName.
The name of the replay.
public string ReplayName { get; set; }
Property Value
ReplayStartTime
Gets and sets the property ReplayStartTime.
A time stamp for the time that the replay started.
public DateTime ReplayStartTime { get; set; }
Property Value
State
Gets and sets the property State.
The current state of the replay.
public ReplayState State { get; set; }
Property Value
StateReason
Gets and sets the property StateReason.
A description of why the replay is in the current state.
public string StateReason { get; set; }