Table of Contents

Class Replay

Namespace
Amazon.EventBridge.Model
Assembly
AWSSDK.EventBridge.dll

A Replay object that contains details about a replay.

public class Replay
Inheritance
Replay
Inherited Members

Constructors

Replay()

public Replay()

Properties

EventEndTime

Gets and sets the property EventEndTime.

A time stamp for the time to start replaying events. Any event with a creation time prior to the EventEndTime specified is replayed.

public DateTime EventEndTime { get; set; }

Property Value

DateTime

EventLastReplayedTime

Gets and sets the property EventLastReplayedTime.

A time stamp for the time that the last event was replayed.

public DateTime EventLastReplayedTime { get; set; }

Property Value

DateTime

EventSourceArn

Gets and sets the property EventSourceArn.

The ARN of the archive to replay event from.

public string EventSourceArn { get; set; }

Property Value

string

EventStartTime

Gets and sets the property EventStartTime.

A time stamp for the time to start replaying events. This is determined by the time in the event as described in Time.

public DateTime EventStartTime { get; set; }

Property Value

DateTime

ReplayEndTime

Gets and sets the property ReplayEndTime.

A time stamp for the time that the replay completed.

public DateTime ReplayEndTime { get; set; }

Property Value

DateTime

ReplayName

Gets and sets the property ReplayName.

The name of the replay.

public string ReplayName { get; set; }

Property Value

string

ReplayStartTime

Gets and sets the property ReplayStartTime.

A time stamp for the time that the replay started.

public DateTime ReplayStartTime { get; set; }

Property Value

DateTime

State

Gets and sets the property State.

The current state of the replay.

public ReplayState State { get; set; }

Property Value

ReplayState

StateReason

Gets and sets the property StateReason.

A description of why the replay is in the current state.

public string StateReason { get; set; }

Property Value

string